After you use this ability, you can’t use it again until you complete a short or long rest. If the frightened target takes any damage, it can repeat the saving throw, ending the effect on itself on a successful save. On a failed save, a target becomes frightened of you for 1 minute. The DC is 8 + your Constitution modifier + your proficiency bonus.
Each creature of your choice within 30 feet of you that can see and hear you must make a Wisdom saving throw. You can use your action to intimidate those around you. After you use your breath weapon, you can’t use it again until you complete a short or long rest. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. Your draconic ancestry determines the size, shape, and damage type of the exhalation. You can use your action to exhale destructive energy. You gain a swim speed of 30 feet, and can breathe air and water. You can exchange one major feature for two additional minor features. You can speak, read, and write Common and Draconic.Ĭhoose two of the following major features. Dragonborn are generally taller and heavier than humans. They reach adulthood in their early teens, and can live for up to 80 years. Within a few years they have the development of a preteen human. Dragonborn reach adulthood much faster than humans. You gain a +2 and +1 bonus to two different ability scores of your choice, or +1 to three different ones. Some have been rolled up into larger categories, like the reptilian category capturing kobolds, lizardfolk, and snakefolk. These ancestries replace the official 5e races. You can play with the original ancestries as originally presented, but if you want to utilize the Major/Minor Feature system, we’ve redesigned them here. In order to make the existing 5e ancestries balanced with the ones presented in these rules, we’ve made adjustments to the existing 5e ancestries.